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Immersion in the hole – Subnautica: Below Zero will go to “early access” at the end of January

In August 2018 Studio Unknown Worlds Entertainment announced an independent addition to SubnauticaBelow Zero. Today, the developers revealed the date of release of the underwater adventure – the game will appear in "early access" on January 30.

Developers have not yet disclosed new details, but they are going to do this during a direct broadcast on the day of completion of the addition. The air will begin at 21:00 in Moscow. Studio will present the first entertainment trailer. You can look at the stream on YouTube and Twitch.

The developers emphasize that it will initially launch the “raw” version Below Zero, and honestly warn of a bunch of bugs, unimportant optimization, missing capabilities and general roughness of the game. The company expects to see your reviews to make an addition as best as possible.

Recall that, as in the original, Below Zero will offer to explore the underwater depths of the planet 4546b. However, this time we have to go under the thickness of ice in a completely different part of the world, where we will also survive, simultaneously exploring new locations.

Subnautica: Below Zero So far it has no ruble prices, but you can estimate the cost yourself – judging by the company’s official website, the game will cost 19.99 dollars. Creation Unknown Worlds It will appear in Steam, Epic Games Store and Discord (the last page is missing). Original game for launch will not be needed.

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Subnautica: Below Zero

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You would first deal with who this game is about, about what this game and what the original Subnautica was, and then wrote.

And yet. This is perhaps https://noverificationcasinos.co.uk/review/nationalbet/ the first game in my memory, where the difficulty grows in the most natural way – the deeper you sink, the more difficult it is to survive. This is clear to everyone, obvious and played organically.

No levels of monsters and so on, abstract amplifiers and so on.

In addition, the depth acts as a certain indicator of progress – the cooler you are, the deeper you can climb. This spurges to play further. After all, it is very interesting to know what awaits me there at a greater depth.

And now it is not very relevant to note the prevalence of the Erley Assesses, and it’s true that this remark is not too objective to the creators of the subject.

Great news! The original game is an ideal surviv with a protracting plot, incredible locations, atmosphere, interesting construction, and so on.

I really hope that Below Zero will increase all the advantages of the original. It will be very interesting to look at the new mechanics of the fight against the cold. Previously, it was necessary to worry only about oxygen.

And also about food, fresh water, radiation, high temperature, bleeding, etc.D. I first got to the Aurora hour, probably on the tenth game.

Great news. It was expected that in November, as originally stated, they would not go out, but still a little upset. But in the end they did not delay much.
It is interesting what biomes will look like-after all, the Arctic location imposes certain restrictions on the “riot of life” (at least flora), and the original game in this regard made a very strong impression.

What kind of fashion – to drag your cooperative into all games. This game tells about a lonely person who finds himself in difficult conditions. God, he even has a surname Robinson. It is absolutely uninteresting with a friend to plunge to the depth. It is completely uninteresting to ruin the atmosphere of loneliness and constant tension.

I’m really looking forward to. The first Subnautica bought in early access, even then it was already interesting and beautiful.

The first was very beautiful. And here they set themselves an even more complex task, as low temperatures limit a variety of biomes. Well, let’s see if they will be able to surpass the first part) although I will not touch the game in early access, I will wait for a release version.

To whom. It would be very cool to play everything the same thing, but with a friend, this is perhaps one of the few non -trash games that the coop is not spoiled, but even vice versa. Isn’t it interesting to immerse yourself with a friend to a depth? Finding something interesting or beautiful to drag a friend to Sobzno and not just explain where it is or throw a screenshot? And joint management of different cyclops systems? or combination of opportunities, like a suit we catch to the submarine and its submarine is lucky? Joint construction of the base, especially sharing that 1 player wants and what else? This opens up a lot of interesting opportunities without rolling the game in stupid luls as it was with most deep games 🙂
As I remember, all this was very cool, much cooler than just shooters in other cooperative games.
Yes, and the outfits seemed to initially say that they themselves want a coop but will take a lot of effort and therefore first content and bugs. And now, when there is a kind and there is a context and the bugs are cured about it forgot it 🙁

True dialogs are not translated.

I just bought the original yesterday (yes, I slept freely in the bunker and the bottom of the sea), and here on you.
By the way, as I understand it, the original in connection with the release of this addition will not work much? And I was hoping to see a coop there (not with the help of a mod)

In this case, this is not a fashion, I am the opponent of screwing a coope where it is not necessary, but the subnauta is one of the few games where the coop is really needed and it will improve the already awesome game.

In the same dead spaces, Yaba agreed with you, but here we do not come in solitude the essence of the atmosphere. And the fact that the stress is not constant but only when immersing and exploring new places and the rest of the time relative calm and creation (if I may put it so), this is a feature, and given the features of the gameplay, the coop does not violate this mechanics, unless of course play with a completely frostbitten friend who is not interesting for the sake of lulz in the coopeous, and then such a friend will be lined with there for a long time.

Now I would not even watch anything in the game and say this. Folych 76 came out later Subnautica, even if it could be found out.

The cooperative will improve the game about getting used, immersion, beautiful landscapes, beautiful and unusual creatures, an interesting craft system, research, and investigation, the divine atmosphere of the underwater world (which 1 normal player in a couple will not harm in any way). The emphasis in which is made on a creative element in which somewhere in the third plan is also loomed and loneliness, which is essentially not too important, because the game is not the one that creates a pressure atmosphere that is constantly being kept in the tension for which it is critical, it is necessary that the numerous NPS does not stupidly distract from the main element, but the coop with a good friend does not harm this.
Even the surname of the GG Robinson, which implies at least the presence of even Friday 🙂

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